RELICS & REGALIAWIKI / 0.2.1
The equipment field guide

Configuration

Two files, two purposes

File Purpose Multiplayer behavior
config/relicsandregalia-common.toml Crafting and chest acquisition Local common config; distribute matching settings with the pack
config/relicsandregalia-server.toml Power switches, strength and cooldowns Controlled by the server and synchronized to clients

The new server file requires Relics & Regalia 0.2.1. Adding its keys to a 0.2.0 installation will not add configurable powers.

On the tested NeoForge 21.1.250 server, both files generate in the instance’s config directory. A world-specific server config can override the global file at <world>/serverconfig/relicsandregalia-server.toml; in singleplayer this is saves/<world>/serverconfig/relicsandregalia-server.toml. Check for an override if editing the global file appears ineffective. These locations follow NeoForge’s versioned configuration documentation.

Safe editing workflow

  1. Stop the world/server and keep a copy of the existing TOML file.
  2. Change the desired values. Preserve section headings, exact keys, quoted enum strings, and lowercase true / false.
  3. Save the file and restart the world/server. Fully restart the game process when changing acquisitionMode.
  4. Join with the matching mod build. Confirm the intended power and default-disabled behavior in a test world.

Power settings are marked world-restart settings. Do not rely on live file reloads to update everything while players are connected. Previously recorded emergency cooldowns retain their ready-at timestamp; the new duration is used the next time the ability triggers. Active potion effects may linger for their remaining duration after a power is turned off. New settings do not erase equipped items.

Download the defaults

Rename an acquisition preset to relicsandregalia-common.toml before installing it in config. The power file is a separate file; do not paste it inside the common config.

Acquisition settings

acquisitionMode = "CRAFT_AND_LOOT"
rareLootChance = 0.0025
Key Default Allowed values Meaning
acquisitionMode CRAFT_AND_LOOT CRAFT_AND_LOOT, CRAFT_ONLY, LOOT_ONLY, PROGRESSION_ONLY Enables the corresponding survival acquisition routes
rareLootChance 0.0025 0.01.0 Additional gear chance per eligible chest loot-table evaluation

0.01 means 1%, 0.1 means 10%, and 1.0 means 100%. This chance has no effect while random loot is disabled by the acquisition mode. See crafting and loot for eligibility and item-pool details.

Power settings example

This is a partial example. Merge these values into the matching existing sections; do not duplicate a TOML section heading.

[enabled]
wayfinders_wristband = false
last_stand = true

[leyline]
manaDiscount = 0.25

[champion]
lastStandCooldownTicks = 6000

This disables new wristband trails, sets the Leyline discount to 25%, and makes future Last Stand cooldowns five minutes. It leaves all unspecified values at their configured values or defaults.

Units and limits

Enable switches

Setting an item to false disables that item’s powers, including attribute bonuses, while leaving its registry entry, base armor, recipe and loot eligibility intact. A disabled armor piece also prevents its full-set bonus. Full-set switches disable only the full-set behavior, leaving enabled individual pieces active.

A per-ability server switch combines with equipment requirements and any player toggle. A player cannot re-enable an administrator-disabled power through K.

[enabled]

Key Default Range Explanation
frostwake_anklets true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
cloudcatcher_cape true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
springheel_spurs true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
harvestbound_bracelet true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
greenroot_charm true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
deepstone_monocle true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
tidehook_ring true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
leyline_pendant true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildheart_brooch true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
emberward_amulet true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wayfinders_wristband true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
deepwater_pearl true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildlife_keepers_helm true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildlife_keepers_coat true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildlife_keepers_leggings true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildlife_keepers_boots true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
pathfinder_helm true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
pathfinder_coat true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
pathfinder_leggings true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
pathfinder_boots true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
master_mechanic_goggles true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
master_mechanic_jacket true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
master_mechanic_trousers true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
master_mechanic_boots true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
champion_helm true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
champion_chestplate true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
champion_leggings true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
champion_boots true true / false Enable the powers of this item; does not remove the item, recipe, or base armor stats.
wildlife_set true true / false Allow this ability; item/full-set requirements and player toggles still apply.
pathfinder_set true true / false Allow this ability; item/full-set requirements and player toggles still apply.
mechanic_set true true / false Allow this ability; item/full-set requirements and player toggles still apply.
champion_set true true / false Allow this ability; item/full-set requirements and player toggles still apply.
last_stand true true / false Allow this ability; item/full-set requirements and player toggles still apply.
natures_wrath true true / false Allow this ability; item/full-set requirements and player toggles still apply.
free_breeding true true / false Allow this ability; item/full-set requirements and player toggles still apply.
companion_aura true true / false Allow this ability; item/full-set requirements and player toggles still apply.
grass_trail true true / false Allow this ability; item/full-set requirements and player toggles still apply.
machine_safety true true / false Allow this ability; item/full-set requirements and player toggles still apply.
gaze_safety true true / false Allow this ability; item/full-set requirements and player toggles still apply.
heading true true / false Allow this ability; item/full-set requirements and player toggles still apply.

[frostwake]

Key Default Range Explanation
iceDurationTicks 200 201200 Temporary ice lifetime; 20 ticks = 1 second.
preventIceFallDamage true true / false Cancel fall damage when landing on ice with enabled anklets.

[cloudcatcher]

Key Default Range Explanation
descentSpeed 0.15 0.011.0 Maximum downward speed while crouching in blocks per tick.

[springheel]

Key Default Range Explanation
jumpVelocity 0.336 0.11.0 Second-jump upward velocity in blocks per tick.
fallDamageReduction 0.3 0.01.0 Fraction of fall damage removed; 0.3 = 30%.

[growth]

Key Default Range Explanation
radius 5 18 Crop and sapling growth search radius in blocks; vertical search remains +/-2.
intervalTicks 10 1200 Interval between growth attempts; idle attempts also use idleChance.
idleChance 0.25 0.01.0 Chance of a growth attempt when neither sprinting nor crouching.

[greenroot]

Key Default Range Explanation
replantWaitTicks 1200 206000 Maximum wait for remaining tree trunk removal.

[deepstone]

Key Default Range Explanation
radius 8 116 Matching ore search radius in blocks.
maxHighlights 6 132 Maximum highlighted ore positions per mined block.
highlightTicks 100 201200 How long the mining player sees ore outlines.

[tidehook]

Key Default Range Explanation
luckBonus 2.0 0.010.0 Additional luck passed to the fishing loot table.
extraFishChance 0.35 0.01.0 Chance to add one bonus cod or salmon per catch.

[leyline]

Key Default Range Explanation
manaDiscount 0.2 0.01.0 Fraction removed from spell mana costs, rounded to nearest integer.

[wildheart]

Key Default Range Explanation
attractionRadius 10 124 Animal gathering radius in blocks (box around wearer).
protectionRadius 12 132 Radius to redirect hostile mobs targeting animals toward wearer.
extraSpawnChance 0.1 0.01.0 Chance of an additional eligible creature spawn attempt; vanilla caps still apply.

[wayfinder]

Key Default Range Explanation
trailLifetimeTicks 12000 2036000 Trail lifetime in game ticks; 12000 = 10 minutes.
markerSpacing 2.0 1.016.0 Minimum distance in blocks between trail markers.

[deepwater]

Key Default Range Explanation
airRestored 60 1300 Air units restored at empty air; 60 is roughly 3 seconds without modifiers.
cooldownTicks 1200 2072000 Emergency air cooldown; 1200 = 60 seconds.

[wildlife]

Key Default Range Explanation
airConsumptionInterval 3 120 Consume air on one tick out of this many ticks.
auraRadius 16 132 Pet protection and companion aura radius in blocks.
petDamageReduction 0.4 0.01.0 Damage fraction removed from nearby owned animals.
sneakingSpeedBonus 0.5 0.00.7 Added to vanilla sneaking-speed attribute (default 0.3).
breedingCooldownTicks 400 2072000 Cooldown for two empty-hand adult breeding interactions.
wrathCooldownTicks 12000 2072000 Nature's Wrath cooldown.
wrathDurationTicks 1200 2012000 Nature's Wrath buff duration.

[pathfinder]

Key Default Range Explanation
environmentDamageReduction 0.5 0.01.0 Damage fraction removed from fire, freezing and suffocation.
fallDamageReduction 0.5 0.01.0 Fall damage fraction removed by the boots.
sprintSpeedBonus 0.2 0.01.0 Extra movement-speed fraction while sprinting.
stepHeightBonus 0.4 0.01.4 Added step height in blocks.
biomeSearchCooldownTicks 200 2072000 Cooldown between biome search attempts, including failed searches.
biomeSearchRadius 4096 1288192 Maximum biome search radius in blocks; larger searches cost more server time.

[mechanic]

Key Default Range Explanation
blockReachBonus 2.0 0.010.0 Additional block interaction reach in blocks.
toolReachBonus 4.0 0.010.0 Extra reach while holding a Create wrench or glue; added to jacket reach.
repairIntervalSeconds 10 1600 Repair carried damageable Create items by one durability each interval.
pickupRadius 3.0 1.010.0 Radius for extra item pickup attempts; normal pickup restrictions apply.
hasteLevel 2 15 Haste effect level while wearing the full set.

[champion]

Key Default Range Explanation
projectileDamageReduction 0.2 0.01.0 Projectile damage fraction removed by the helmet.
bonusHealth 4.0 0.040.0 Extra health points from chestplate; two points = one heart.
attackSpeedBonus 0.1 0.01.0 Attack-speed fraction added to base attack speed.
knockbackResistanceBonus 0.5 0.00.6 Extra knockback resistance; base armor still contributes.
hostileDamageBonus 0.2 0.02.0 Extra damage fraction against entities classified as hostile enemies.
lastStandCooldownTicks 12000 2072000 Cooldown after Last Stand triggers; existing timers retain their recorded end time.
lastStandDurationTicks 300 2012000 Resistance II duration and fire resistance duration for a fire rescue.

What remains fixed

These settings do not edit crafting ingredients, loot weights for individual items, Curios slot counts, base armor defense/toughness/durability, or every internal timing detail. The Pathfinder hunger-refund fraction remains 50%; Nature’s Wrath effect levels and absorption amount are fixed; Springheel still allows one extra jump. Configure recipes and slots through appropriate datapacks, and change source only for mechanics not exposed here.

Disabling temporary-ice creation does not immediately remove existing tracked ice. Disabling the wristband stops new markers; existing markers expire naturally. Changing these settings is not a migration of saved item IDs or quest rewards.