Version & verification
Documentation version
This wiki describes Relics & Regalia 0.2.1, the configuration update to the 0.2.0 twelve-relic catalog. It is a build candidate, not a claim that the release has been published or all gameplay has been verified.
What changed in 0.2.1
- Added 87 server power settings: item and ability switches, strength values, ranges, durations, and cooldowns.
- Preserved the existing power values as defaults and retained all 28 item IDs.
- Synchronized power values through a NeoForge server config; common acquisition settings remain separate.
- Applied settings to client jump prediction and ore-highlight timing as well as server behavior.
- Increased the relic network protocol to version 4 for configurable ore counts; matching client/server builds are required.
- Added a tooltip note that descriptions show defaults.
- Fixed trail cleanup to compare a marker’s age only in its own dimension.
- Disabled the Mechanic jacket’s base reach power when Create is absent.
Evidence for this candidate
The production code compiled successfully with Java 21. A disposable dedicated server with NeoForge 21.1.250 and Curios 9.5.1+1.21.1 reached its ready state and generated both configuration files. A development-only server harness passed 97 assertions, covering all 87 defaults, world-restart caching, custom health output, disabled power versus retained base armor, Create-absent reach, and custom jump/cooldown getters. Search and mobile navigation were exercised in the browser. The project verification report records the exact scope.
These checks establish compilation, config loading, and the specific behaviors exercised by the test harness. They do not establish visual fit or all powers working in actual play. The candidate has not been installed in a main gameplay profile by this wiki task.
Historical evidence
The 0.2.0 verification record reports build and startup checks with neither magic mod, each separately, and both together. It explicitly does not claim measured in-world casting, armor motion or all twelve powers.
The 0.1.0 record includes controlled recipe and loot acquisition-mode checks. Those older counts describe a different, 24-item catalog and must not be presented as 0.2.1 test results.
Upgrade compatibility
The eight relic IDs from 0.1.0 were replaced for 0.2.0. No automatic migration is included. Use world backups and rebuild old quest reward references before upgrading. Version 0.2.1 preserves 0.2.0 equipment IDs but requires the new matching network build on both sides.
RELICS & REGALIAWIKI / 0.2.1