Wildlife Keeper
Default equipment stats and powers for 0.2.1. Administrator power settings can change abilities.
Individual pieces
| Piece | Armor points | Power |
|---|---|---|
| 3 | Calms standard passive-animal avoidance. Air is consumed one tick out of three by default. | |
| 7 | Owned/tamed entities within 16 blocks take 40% less damage. The owner need not be the wearer. | |
| 5 | Adds 0.5 to sneaking speed: typically 0.8 of walking speed with vanilla’s 0.3 base. | |
| 3 | Prevents wearer crop trampling. Converts dirt below your feet to grass when air is above; toggle the trail with K. |
Each piece contributes 2 toughness and 0.1 base knockback resistance. Full-set totals are 18 armor points, 8 toughness and 0.4 material knockback resistance before special powers.
Full set: Keeper’s Bond
All four enabled pieces must be worn in their armor slots.
- Your own nearby tamed/owned companions receive Regeneration I and Resistance I. The aura uses a box extending 16 blocks from the player and refreshes once a second.
- Interact with two eligible adult animals using an empty main hand to put them in love mode without food. Two uses share a 20-second cooldown starting with the first use. This starts breeding behavior; it does not guarantee a baby or bypass the animal’s eligibility requirements.
- When an owned animal dies within 16 blocks, Nature’s Wrath grants the wearer Regeneration I, Strength I, Resistance I and at least five absorption hearts for 60 seconds. The cooldown is 10 minutes per wearer. This death trigger can come from another player’s pet; it is not restricted to your own animals.
Nature’s Wrath reacts to a death event; it is not a pet resurrection. The absorption effect uses Absorption III for capacity but initializes at five hearts unless you already have more absorption. Other mods and effect replacement can affect the final result.
Crafting recipes and item IDs
Wildlife Keeper's Helm
relicsandregalia:wildlife_keepers_helm
Ingredients: 4 × minecraft:turtle_scute, 4 × minecraft:diamond_block, 1 × minecraft:netherite_helmet. Produces 1 item.
Requires a crafting-enabled acquisition mode.
/give @s relicsandregalia:wildlife_keepers_helm
Wildlife Keeper's Coat
relicsandregalia:wildlife_keepers_coat
Ingredients: 4 × minecraft:turtle_scute, 4 × minecraft:diamond_block, 1 × minecraft:netherite_chestplate. Produces 1 item.
Requires a crafting-enabled acquisition mode.
/give @s relicsandregalia:wildlife_keepers_coat
Wildlife Keeper's Leggings
relicsandregalia:wildlife_keepers_leggings
Ingredients: 4 × minecraft:turtle_scute, 4 × minecraft:diamond_block, 1 × minecraft:netherite_leggings. Produces 1 item.
Requires a crafting-enabled acquisition mode.
/give @s relicsandregalia:wildlife_keepers_leggings
Wildlife Keeper's Boots
relicsandregalia:wildlife_keepers_boots
Ingredients: 4 × minecraft:turtle_scute, 4 × minecraft:diamond_block, 1 × minecraft:netherite_boots. Produces 1 item.
Requires a crafting-enabled acquisition mode.
/give @s relicsandregalia:wildlife_keepers_boots
Settings
Use the item switches under [enabled] and the values under [wildlife] in the configuration reference. A disabled piece retains its base armor attributes but cannot activate its power or complete-set abilities. Base defense, toughness, material knockback resistance and enchantability are not configured by these power settings.
RELICS & REGALIAWIKI / 0.2.1